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FREE ASTB Simulator Program (For the Performance Based Measures section)

What a legend! You're going to help a lot of people with this. Like goldy said above, maybe both letters and numbers on both ears would be awesome somewhere down the line to make it more realistic.
 
Hello Everyone!

A buddy of mine and I realized there was no real way to train for the "throttle and stick" portion of the ASTB, so we decided to change that.

I'm a computer science major at USNA and I felt like I should use what I know for something useful, so I made a trainer anyone can use, no downloads required.

The trainer includes:
  • Throttle and Stick training - an almost exact, if not better, replica of that portion of the ASTB. This is done using the keyboard and mouse, so it's not a direct simulation, but your muscle memory and hand eye coordination from the training will improve and reflect on the test. We are working to support joysticks in a later version.
  • Audio cue training - learn how to react to specific sound cues in each ear, much like during the test.
  • Dynamic settings - change the speed of the targets, game time, and more with our settings menu.
  • Score report - a numerical value that represents your average distance from the targets, as well as a report of how many audio cues you reacted to correctly.
  • An instrumental version of the Top Gun soundtrack
Try it for yourself!

Any feedback is appreciated, let me know what you think! Enjoy!
Would the Logitech G X52 work if plugged into the computer? I realize you stated joysticks are being worked on for later versions. Did not know if the version has been updated or not. Cheers.
 

Jantzen_Wells

Active Member
Would the Logitech G X52 work if plugged into the computer? I realize you stated joysticks are being worked on for later versions. Did not know if the version has been updated or not. Cheers.

No it will not. The program is specifically designed for keyboard and mouse inputs. In order for a controller to work we would need to be able to detect them, which the Javascript library isn't really equipped to do, which is why it would be a challenge to implement.
 

terraformer

Well-Known Member
Contributor
Thank you for having the initiative to do this and make it available to everyone. It will help ease a lot of people's minds and show people what to expect!
 

kalimisjif

New Member
@Jantzen_Wells I am a JS programmer as well. I tweaked your code a bit so the reticle is controlled by the player and the planes move around instead. Still lights up the reticle when you're close to the target. If you think you want to incorporate that, I can fork your repo and make a pull request. I'm supposed to take the test in the next week, but I'm happy to contribute what I can in the meantime.
 

Jantzen_Wells

Active Member
@Jantzen_Wells I am a JS programmer as well. I tweaked your code a bit so the reticle is controlled by the player and the planes move around instead. Still lights up the reticle when you're close to the target. If you think you want to incorporate that, I can fork your repo and make a pull request. I'm supposed to take the test in the next week, but I'm happy to contribute what I can in the meantime.

Awesome! Go right ahead, I'll look out for it.
 
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