Before talking about making serious changes, I'd suggest that we keep in mind the current system was developed to fix other perceived problems, and also evolved into what it has become for other reasons.
So as an example, if you're not happy with the fact the system forces up and out to groom future COs and XOs, remember that it wasn't always that way, and there were problems with that approach too.
Bottom line, I'm leery of any personnel management approaches that look to completely reinvent the wheel. Incremental, evolutionary approaches make more sense, and are less likely to be a complete fuck up.
Another problem is the "timing" issue.
Removal of AZ/BZ/IZ stamps should mitigate that in the long run. It's actually smoothed BZ selection in communities with YGs that were undermanned, without forcing promotion of the bottom of the pack in the IZ YG, and it's also allowed other communities to recover AZs who weren't shitbags.
Small change, but in the long run, it SHOULD also smooth out the "timing" issue, as it allows a second shot to recover from a "timing" issue.
And I'd also ask how prevalent the timing issue is. In SWO-land, it's really a non-issue, because everybody hits their at-sea milestone tours at almost the same time.
In my lat transfer community, which doesn't have a rigid career path, I've seen it become a problem, because you'll get a senior LT having to run up against a junior LT who's been at the command longer.
Point being, is it because a community can't manage manpower/detailing timing within the current system...or is the system just broken to begin with?
So as an example, if you're not happy with the fact the system forces up and out to groom future COs and XOs, remember that it wasn't always that way, and there were problems with that approach too.
Bottom line, I'm leery of any personnel management approaches that look to completely reinvent the wheel. Incremental, evolutionary approaches make more sense, and are less likely to be a complete fuck up.
Another problem is the "timing" issue.
Removal of AZ/BZ/IZ stamps should mitigate that in the long run. It's actually smoothed BZ selection in communities with YGs that were undermanned, without forcing promotion of the bottom of the pack in the IZ YG, and it's also allowed other communities to recover AZs who weren't shitbags.
Small change, but in the long run, it SHOULD also smooth out the "timing" issue, as it allows a second shot to recover from a "timing" issue.
And I'd also ask how prevalent the timing issue is. In SWO-land, it's really a non-issue, because everybody hits their at-sea milestone tours at almost the same time.
In my lat transfer community, which doesn't have a rigid career path, I've seen it become a problem, because you'll get a senior LT having to run up against a junior LT who's been at the command longer.
Point being, is it because a community can't manage manpower/detailing timing within the current system...or is the system just broken to begin with?