MachTuck
New Member
Best & strangest dogfight maneuver I've heard of. Anybody know about this? Know of any details?, for example how much yaw it was (not too much or it'll flat spin), and how much pitch you'd get? This used on the F-14-18-35 etc.? A-4 maybe too?
Mugs used a stunt to get out of the gunsights of a MIG-17 once that is puzzling in some ways. (Thomas Shover's (VF-161) son Chris claims that it was actually co-invented by Tom and Jerry Sawatski (Top Gun). Chris has tried to get Tom to call me for a couple of months now about this. Nothing yet. Not sure he wants to talk about it anymore.)
Mugs McKeown was in a hard turn, he first unloaded g's (to near zero alpha), ruddered the nose down to get some sideslip, then maybe(?) reversed to sideslip the other way with big yaw rate, then quickly pulled a lot of aft stick to "back-flip", or, in Mug's own words "tumbled end over end".
Anybody know of this, and whether or not big pieces don't fall off any aircraft trying this?
Seems like an F-4 and most birds would be too stable in pitch for this to go through 360 degrees. Forget most simulators since unsteady (high alpha, high body rate) aerodynamics are not fully modelled well on a computer.
Mugs used a stunt to get out of the gunsights of a MIG-17 once that is puzzling in some ways. (Thomas Shover's (VF-161) son Chris claims that it was actually co-invented by Tom and Jerry Sawatski (Top Gun). Chris has tried to get Tom to call me for a couple of months now about this. Nothing yet. Not sure he wants to talk about it anymore.)
Mugs McKeown was in a hard turn, he first unloaded g's (to near zero alpha), ruddered the nose down to get some sideslip, then maybe(?) reversed to sideslip the other way with big yaw rate, then quickly pulled a lot of aft stick to "back-flip", or, in Mug's own words "tumbled end over end".
Anybody know of this, and whether or not big pieces don't fall off any aircraft trying this?
Seems like an F-4 and most birds would be too stable in pitch for this to go through 360 degrees. Forget most simulators since unsteady (high alpha, high body rate) aerodynamics are not fully modelled well on a computer.