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Summary of NFO Advanced (UMFO) [VMTS SEP2014]

foxtrotter

You have the controls
None
Some of the other summaries seemed a bit dated, so I wanted to pass along what's currently happening. For those that are coming through Intermediate, don't brain dump all the forms stuff: you will fly a lot (and I mean A LOT) of form flights. The sooner all the forms stuff becomes second nature, the easier it will be to concentrate on all the other things you have to do. Advanced can be broken into five major stages: Contact, Strike, CAS, BFM, and AWI.

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Contact
: Two weeks of ground school followed by 9 sims, which are the same type of 30 minute briefs that you had in VT-10. After the sims, it is 4 flights including checkride. If you're lucky, you'll get to go on a cross-country and knock out all of your flights in a weekend.

Strike: Learning to put bombs on target, on time. One week of ground school followed by a chart prep/self-study day. You will be making lots of charts which need to be checked by an instructor. From now on, sims are flown with a civilian instructor at the controls and a military instructor providing feedback. Students will now brief on the big boards with the military instructor 1 hour prior to getting in the sim.

The first "Strike" sim will be carrier ops. Marines are still required to do that sim. Strike is then broken into two stages:
Strike I: 5 sims, 7 flights focusing on low-level procedures, radar mechanics, and section work
Strike II: 5 sims, 5 flights including checkride. More in-depth, now considering possible threats, EW, and real-world timing.

CAS (Close Air Support): One day of ground school followed by a self-study day. Focuses on the fundamentals of leading a division and integrating 9-lines into your plan of action. Concentrate on having clean, crisp comms and quick, accurate data entry. 4 sims, 5 flights including checkride

BFM (Basic Figher Maneuvers):
Get into the realm of dogfighting, uncalled D's, sight pictures, offensive and defensive perch sets, and finally high-aspect BFM that takes you to the merge. If you like pulling Gs, this will probably be your favorite part of the syllabus. One day of ground school. 1 sim, 5 flights including checkride

*Highly recommend you do some neck stretching exercises prior to starting BFM, which will help when you're defensive* Remember: "Lose sight, lose fight"

AWI (All Weather Intercepts):
Approximately one week of ground school with a self-study day to introduce the concept of air-to-air intercepts as well as using the A/A radar. It will require hard work to memorize a lot of new material. AWI is also broken down into several stages: stern conversions, 1v1, 2v2, 2vx, and self-escort strike. Between each of these stages, there will be a day or two of ground school and self-study.

You will also fly 2 approach hops to keep instrument procedures fresh. Overall, looking at about 15 sims and 15 flights. After the last SES flight, you're done!

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I hope this helps the students that are going to be coming through. Feel free to add anything that I missed.
 

ryan1234

Well-Known Member
Cool to see what the Navy does. There is a pretty stark contrast from the AF CSO to WSO side. There really isn't anything too related to F-15E stuff until IFF (introduction to fighter fundamentals) after winging. In the AF undergraduate program, there are a few sims on stern conversions, but most of the "strike stuff" is more B-1/B-52-esque with absolutely no form stuff until IFF. There is no "track" before winging either.

For WSOs, I think I remember IFF being about 12-13 flights and 3-4 sims (in the T-38C): OBFM, DBFM, HABFM and then a handful surface attack / range rides.

Most, if not all, of the IWSOs in the F-15E B-course were initially trained through the old joint program at Sherman. It would be great to see the AF build an undergraduate program very similar to the Navy T-45 syllabus for Strike NFOs/WSOs.
 

ea6bflyr

Working Class Bum
None
Super Moderator
Contributor
I'm assuming TAC ADMIN still causes a flurry of pink sheets?

How did you like the VMTS jets for A-A and A-G radar work?
 

foxtrotter

You have the controls
None
Most of the pink sheets can be attributed to Admin, Tac Admin, and safety of flight (not calling underruns with excessive closure, not verifying settings during ground checks, etc).

I was a T-39 guy but got to compare both radars. The VMTS A/G radar has a much better picture due to it being synthetic versus real returns that you got with the T-39. It is easier now to pick up certain types of turnpoints, such as runways. I can't speak for the radar stick operation itself, but it has more functions and switches. Other students have said that it becomes easy once you do it a couple of times.

The A/A radar for VMTS is definitely an improvement over the T-39's relatively simple display. The instructors mentioned that they were happier with this radar because it more accurately represented what is used in the fleet. It's pretty cool and provides a good opportunity for the guys that will be coming through.
 
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