I'm not sure if you were ordering them in (your perceived) importance, but for LAMPS, based on what I saw, the order was:
1. Ground job
2. Piloting skill
3. Personality
Sometimes 2 and 3 could be interchangeable. That's not to say that piloting skill wasn't important for the JOs, but for some O-4s and up, it was secondary. Again, all in my limited experience.
I wasn't. They're all important, and it's equally important that a squadron doesn't get too heavy on one thing. It's just my opinion, but I came to it after a lot of observation over the years. Take these 4 examples from their JOPA days (real people but names hidden to protect the guilty):
Capt.#1) Awesome stick. Great flight leadership. Always gets the mission safely executed. Peacetime air medal for outstanding handling of a compound emergency that the engineers said couldn't be flown. Funniest guy in the squadron. Great guy to see at the club. Always in a great mood and a major smartass. Consistently sets low standards for his ground job and fails to acheive them. Status------>Will be a LtCol next year.
Capt.#2) Squadron WTI. MAWTS instructor to RAG IP. 20 pound brain. High vis job at NAVAIR that had deep impact on the entire community. Handles every ground job with ease and gets award after award for his effort. Singlehandedly runs the squadron at times. Absolutely hated by his peers. Complete and total tool to all that know him well. Status------>Post command Colonel.
Capt.#3) Has a ground job far beyond his experience level and out performs his counterparts in other squadrons. Great guy and is well like in the entire MAG. Fun to be around. A fixture at any party and always willing to help out with any problem you might have. Weak stick. Not dangerous, but is always the last guy of his peers to get a qual. Gets his division lead the day before he PCS's to a staff tour, where he does very well. Status------>LtCol.
Capt.#4) Mediocre stick at best. Hilarious and fun to party with. Could be a stand up comedian if he wanted to. Would give you the shirt off his back to anybody in need. Close personal friend to all JOPA. Completely fails at his ground job. CO/XO hates him. Status------>He got out when it was evident that no squadron would take him. He was facing a life on group staff at best.
A squadron needs a balance of 1-3. Not all 1's. It could survive all 2's and 3's but it wouldn't be any fun and wouldn't really thrive. Lots of the surrounding 1's would get out as a result rather than take orders there. 4's have no place to go and rarely survive their initial obligated service.
That's just how I see it.